Here is an example of a challenge that you can get the whole class to work on together to shake things up and add some energy to your FUSE Studio.
The Zipline Challenge is an example of a quickfire challenge that challenges students to build a contraption that will carry a ping pong ball from the top of a taught piece of string to the bottom of the string as fast as possible. Variations of this activity can include dropping a ball on a target as depicted above or trying to travel as slow down the string as possible.
How To Prepare The Challenge
two lengths of string (for the actual zipline)
ping pong ball
5 paper clips
roll of tape
10 average size flat metal washers (for added weight)
Tie two pieces of string from something high to something low. Have the lengths of string side by side and of the same length. 10 feet of string is a nice long zipline. Grab the supplies listed and assemble them into kits, one for each team. Lots of variation can take place here, feel free to adjust what goes into a kit to suit whatever materials you may have on hand.
Divide the class up into teams of about 4 students. Announce the challenge to the class or leave the info up on a slide, something like "you have 7 minutes to design a gondola that will transport your passenger, this ping pong ball, from the top of the zipline to the bottom, as quickly as possible. You will race head to head in a bracket-style tournament. You can only use the materials supplied inside of the bags, and you cant use the bags themselves. The gondola has to be able to come on and off of the zipline easily. The ping pong ball must be able to enter and exit the vehicle as though it were a passenger. The team that wins the tournament will win an all-inclusive trip to Disneyland ".
To race the gondolas, just have two teams hold their gondola in place at the top of the zipline give them a countdown till release. The winner of each 2 team race advances to the next round in a bracket-style tournament to determine the Zipline Champion.