While the sweet spot for FUSE seems to be grades 6-8 , there are many schools that are implementing the program with students as young as 3rd grade and as old as freshmen in college. In this article we'll look at some of the best practices for working with younger students:
Best Practices for Implementing FUSE with 3-5th graders
- Work on a challenge together on Day 1: By working on a challenge like Spaghetti Structures together with the whole class, you can demonstrate how they will use the website and teach them how to manage the kits and materials.
- Follow the Tao of Tow method: Slowly increase the number of challenges available over time while you establish the FUSE culture. More on this here.
- Build digital literacy: Our videos do not cover basic things like how to find a software program on a device or how to upload/download files. You'll want to do some full class demonstrations of these kinds of skills before getting into the challenges.
- Roll out 'easier' challenges earlier: Some of our challenges require more fine motor skills or more sophisticated digital literacy skills. If you think your students will struggle with this then we suggest starting with challenges like LED Color Lights, Keychain Customizer, Cookie Customizer, Electric Apparel, Coaster Boss, Beats Builder, and Party Lights.
- Encourage collaboration: Safety in numbers! Difficult things are less frustrating when you're not alone.